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Pull requests: DaemonEngine/Daemon

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Pull requests list

Fix crash on dummygame load with r_lazyShaders = 1
#1811 opened Sep 17, 2025 by slipher Loading…
Fix various fog issues and NUKE fog image
#1808 opened Sep 16, 2025 by slipher Loading…
Do not assume shaders without a stage is fog
#1806 opened Sep 15, 2025 by illwieckz Loading…
Auto-generate file which lists embedded GLSL shaders
#1805 opened Sep 15, 2025 by slipher Loading…
tr_image: rework some builtin images T-Improvement Improvement for an existing feature
#1804 opened Sep 14, 2025 by illwieckz Loading…
tr_font: no need for file extension A-Renderer T-Improvement Improvement for an existing feature
#1803 opened Sep 13, 2025 by illwieckz Loading…
Make r_lightmode 0 work with material system
#1794 opened Sep 9, 2025 by slipher Loading…
Add Breakpad toolchain testing tool
#1785 opened Sep 4, 2025 by slipher Loading…
Mark lightMappingMaterial shaders for building correctly A-Renderer T-Improvement Improvement for an existing feature
#1781 opened Aug 30, 2025 by VReaperV Loading…
Improve R_RemapShader behavior
#1768 opened Aug 23, 2025 by slipher Loading…
Optionally write source location for logs A-Logging S-Backported-From-Daemon-Vulkan T-Improvement Improvement for an existing feature
#1742 opened Aug 11, 2025 by VReaperV Loading…
Stage-level colorspace keyword for shaders
#1721 opened Aug 1, 2025 by slipher Loading…
Only update PushBuffer if any uniform has actually changed A-Renderer T-Improvement Improvement for an existing feature
#1685 opened Jun 23, 2025 by VReaperV Loading…
Implement PushBuffer A-Renderer T-Feature-Request Proposed new feature T-Improvement Improvement for an existing feature
#1684 opened Jun 23, 2025 by VReaperV Loading…
IPC perf improvements by freem T-Performance
#1632 opened Mar 30, 2025 by VReaperV Loading…
Cvar migration: server
#1626 opened Mar 28, 2025 by slipher Loading…
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