This MTA resource makes use of the clientside allocated models (engineRequestModel and related features) to add new peds (skins), vehicles and objects:
- there are 3 methods to add new models:
- [1] place mod files (dff/txd/col files) in designated folders that are automatically scanned
- [2] place mod files anywhere you want and list them in the mod list lua script
- [3] dynamically load new models from external resources using exported functions
- the system syncs all added models with all players
- use a simple trick in your existing scripts to work with the new model IDs, or use the provided exported functions
- it's minimalistic, optimized and robust
With this resource you can make scripts or change your existing scripts to add new skin, vehicle and object models to your server! For example, you may add all SA-MP object models!
🚀 Are you new to this resource?
Start here: DOCUMENTATION.md file
Get the Latest Version from the Releases section.
Please refer to the Migration Guide in the MIGRATION.md file.
Visit the Thread on the MTA Forum to get in touch with fellow users and developers.
Feel free to update the documentation in this repository, and contribute to the code via pull requests.
Thank you for reading. Have fun! 🎉