Compatibility between clicktp and freecam #5595
Closed
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Type of change
Description
This checks for if freecam is enabled and then uses MinecraftClient.crosshairTarget (which is already modified in a mixin) instead of raycast. This does limit it so that you can only tp to blocks that are targeted so you can't tp to a block 30 blocks away (This does not affect use while not in freecam).
While searching issues I did see two other pull requests that did implement a raycast method to get around the aforementioned limitation which may be better to use than this: 4549 and 4146
Related issues
#2775
How Has This Been Tested?
Tested in singleplayer and a public muliplayer server
Checklist: