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Remove Confusing "Objects" Terminology from Gum Forms and Visuals Section #162

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Description

This pull request addresses community feedback regarding confusing terminology in Chapter 20's explanation of Gum's core concepts.

Resolves: Issue #143

Changes Made

Updated the "Forms and Visuals" section in "Chapter 20: Implementing UI with Gum" to eliminate terminology confusion by:

  • Replaced "objects" terminology: Changed from "Gum provides two types of objects" to "Two concepts are important when working with Gum" to avoid OOP confusion
  • Enhanced Visual explanation: Added clarification about the *Runtime suffix naming convention and specific examples of Visual elements
  • Restructured content flow: Moved the explanation of Forms controls' Visual property relationship outside bullet points for clearer logical progression

@SimonDarksideJ SimonDarksideJ merged commit d663479 into MonoGame:main Jul 28, 2025
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[Feedback] Chapter 20 Wording Can Be Confusing
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