@@ -30,7 +30,7 @@ <h2>Building your Platform Team</h2>
3030    74%.</ p > 
3131
3232< p > You can expect a successful platform engineering strategy to work closely with, or incorporate, other specialized roles 
33-     such as technicalsupport , technical writers, security, and site reliability. That said, though, generalists will serve 
33+     such as DevRel, technical support , technical writers, security, and site reliability. That said, though, generalists will serve 
3434    your initial platform well by being able to draw on experience from various backgrounds.</ p > 
3535
3636< p > The Forbes article “Generalist Vs. Specialist Teams: How To Build A Highly Creative Startup” (https://oc.to/jkdl9C)
@@ -228,28 +228,28 @@ <h2>Feedback</h2>
228228</ ol > 
229229
230230< p > Remember, though, that high-quality feedback scores require an appropriate sample size. Unless many internal
231-     customers use your IDP, you may not be able to source feedback from enough people to generate meaningful scores.</ p > 
231+     customers use your IDP, you may not be able to passively  source feedback from enough people to generate meaningful scores.</ p > 
232232
233233< p > In the paper “Belief in the Law of Small Numbers”, Kahneman and Tversky define the Law of Small Numbers as the
234234    mistaken belief that a small sample accurately reflects the probabilities of a population. With small sample sizes,
235235    those few customers who felt like providing feedback may unduly influence how well you believe all customers
236236    received your IDP.</ p > 
237237
238- < p > The effort spent encouraging your internal customers to supply feedback may be better spent scheduling user
238+ < p > The effort spent encouraging your internal customers to supply asynchronous  feedback may be better spent scheduling user
239239    interviews after releasing features or on a regular schedule. Compared to most product teams, you have the advantage
240240    of working side by side with your customers, and it would be a missed opportunity not to take advantage of this.</ p > 
241241
242242< p > However, there is still value in offering a real-time feedback mechanism, if only to provide an outlet for frustrated
243243    customers to signal their displeasure. Just as most product teams would prefer to receive such feedback directly
244244    rather than second hand via channels like social media, platform teams benefit from the opportunity to resolve these
245-     issues directly rather than hear  from the CTO that their IDP is not meeting expectations.</ p > 
245+     issues directly rather than hearing  from the CTO that their IDP is not meeting expectations.</ p > 
246246
247247< p > < i > A common pattern I have noticed in many mobile apps is a two-step feedback process. The first question is designed
248248    to gauge whether the customer would provide a positive or negative rating. Those that indicated they would provide a
249249    negative rating are redirected to an internal feedback channel, while those providing positive feedback are
250250    forwarded to the public app store.</ i > </ p > 
251251
252- < p > So while low-touch  feedback methods like NPS and CSAT scores may not provide reliable metrics with small sample
252+ < p > So while passive  feedback methods like NPS and CSAT scores may not provide reliable metrics with small sample
253253    sizes, it is still worth collecting this data. Conversations with customers are where you will find the actual
254254    value. But offering a way to submit negative feedback provides platform teams the opportunity to quickly resolve, or
255255    at least understand, points of friction. Meanwhile, any positive feedback is marketing gold, regardless of the
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