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46 changes: 23 additions & 23 deletions Public Access/public-access.html
Original file line number Diff line number Diff line change
Expand Up @@ -157,7 +157,7 @@
<span data-i18n="question-receive-signal">Did you receive a Signal from the Other Side?</span> (<span data-i18n="locked-until">Locked until you mark</span> <span class="bolded" data-i18n="sandstone-arch">The Sandstone Arch</span>)
</div>
<div>
<input type="checkbox" value="dquestion3">
<input type="checkbox" name="attr_dquestion3" value="dquestion3">
<select name="dawn-questions3">
<option>
<span data-i18n="question-share-memory">Did you share a good memory from your childhood?</span>
Expand All @@ -177,7 +177,7 @@
</select>
</div>
<div>
<input type="checkbox" value="dquestion4">
<input type="checkbox" name="attr_dquestion4" value="dquestion4">
<select name="dawn-questions3">
<option>
<span data-i18n="question-share-memory">Did you share a good memory from your childhood?</span>
Expand Down Expand Up @@ -213,68 +213,68 @@
<div>
<label class="heading-caps" data-i18n="conditions">Conditions</label>
<label data-i18n="locked" class="smaller-text">Select checkbox to lock a condition</label>
<input type="checkbox" value="condition1" name="condition1-check" /> <input type="text" name="attr_condition1" name="condition1-text" class="condition" />
<input type="checkbox" value="condition1" name="attr_condition1-check" /> <input type="text" name="attr_condition1" name="condition1-text" class="condition" />
<br />
<input type="checkbox" value="condition2" name="condition2-check" /> <input type="text" name="attr_condition2" name="condition2-text" class="condition" />
<input type="checkbox" value="condition2" name="attr_condition2-check" /> <input type="text" name="attr_condition2" name="condition2-text" class="condition" />
<br />
<input type="checkbox" value="condition3" name="condition3-check" /> <input type="text" name="attr_condition3" name="condition3-text" class="condition" />
<input type="checkbox" value="condition3" name="attr_condition3-check" /> <input type="text" name="attr_condition3" name="condition3-text" class="condition" />
</div>
<hr />
<div>
<label class="heading-caps" data-i18n="advancements">Advancements</label>
<div>
<input type="checkbox" value="advancement1" />
<input type="checkbox" name="attr_advancement1" value="advancement1" />
<span data-i18n="increase-ability">Increase an ability by 1 (max 3).</span>
</div>
<div>
<input type="checkbox" value="advancement2" />
<input type="checkbox" name="attr_advancement2" value="advancement2" />
<span data-i18n="increase-ability">Increase an ability by 1 (max 3).</span>
</div>
<div>
<input type="checkbox" value="advancement3" />
<input type="checkbox" name="attr_advancement3" value="advancement3" />
<span data-i18n="choose-move">Choose an additional Latchkey move.</span>
</div>
<div>
<input type="checkbox" value="advancement4" />
<input type="checkbox" name="attr_advancement4" value="advancement4" />
<span data-i18n="choose-move">Choose an additional Latchkey move.</span>
</div>
<div>
<input type="checkbox" value="advancement5" />
<input type="checkbox" name="attr_advancement5" value="advancement5" />
<span data-i18n="write-move">Write a custom Latchkey move for your character.</span>
</div>
<div>
<input type="checkbox" value="advancement6" />
<input type="checkbox" name="attr_advancement6" value="advancement6" />
<span data-i18n="unmark-items">Unmark all the items in</span> <span data-i18n="corner-house">Your Corner of the House.</span>
</div>
</div>
<div>
<label class="heading-caps" data-i18n="key-child">The Key of the Child</label>
<div>
<input type="checkbox" value="keyofthechild1" />
<input type="checkbox" name="attr_keyofthechild1" value="keyofthechild1" />
<span data-i18n="flashback-routine">A flashback showing your latchkey kid routine whenever you got home from school.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild2" />
<input type="checkbox" name="attr_keyofthechild2" value="keyofthechild2" />
<span data-i18n="flashback-outsider">A flashback showing how you were an outsider among your school peers.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild3" />
<input type="checkbox" name="attr_keyofthechild3" value="keyofthechild3" />
<span data-i18n="flashback-parents">A flashback to the moment when you realized your parents were imperfect.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild4" />
<input type="checkbox" name="attr_keyofthechild4" value="keyofthechild4" />
<span data-i18n="flashback-happiness">A flashback to when you felt genuine happiness as a child.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild5" />
<input type="checkbox" name="attr_keyofthechild5" value="keyofthechild5" />
<span data-i18n="flashback-trauma">A flashback to when you experienced childhood trauma.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild6" />
<input type="checkbox" name="attr_keyofthechild6" value="keyofthechild6" />
<span data-i18n="flashback-forever">A flashback to the moment when you realized childhood wasn't forever.</span>
</div>
<div>
<input type="checkbox" value="keyofthechild7" />
<input type="checkbox" name="attr_keyofthechild7" value="keyofthechild7" />
<span data-i18n="flashback-odyssey">A flashback to when you first discovered TV Odyssey.</span>
</div>
</div>
Expand All @@ -285,19 +285,19 @@
<span class="bolded" data-i18n="sandstone-arch">The Sandstone Arch</span>. <span data-i18n="desolation-session">Unlock the End of Session question</span>: "<span data-i18n="question-receive-signal">Did you receive a Signal from the Other Side?</span>"
</div>
<div>
<input type="checkbox" value="keyofdesolation2" />
<input type="checkbox" name="attr_keyofdesolation2" value="keyofdesolation2" />
<span class="bolded" data-i18n="fathomless-well">The Fathomless Well</span>. <span data-i18n="desolation-reason-sensitivity">Your Reason modifier is reduced by 1 and your Sensitivity modifier is increased by 1.</span>
</div>
<div>
<input type="checkbox" value="keyofdesolation3" />
<input type="checkbox" name="attr_keyofdesolation3" value="keyofdesolation3" />
<span class="bolded" data-i18n="wandering-monolith">The Wandering Monolith</span>. <span data-i18n="desolation-bigman">You can now seek out the Big Man. How do you make contact with him? The Big Man can be consulted like any other Side Character. When you do so, roll with Sensitivity. On a 7-9, you gain 1 Clue; he will reveal it in a way that reflects his current disposition. On a 10+, as above, but you gain 2 clues. On a miss, you must mak the next box on The Key of Desolation.</span>
</div>
<div>
<input type="checkbox" value="keyofdesolation4" />
<input type="checkbox" name="attr_keyofdesolation4" value="keyofdesolation4" />
<span class="bolded" data-i18n="chromatic-desert">The Chromatic Desert</span>. <span data-i18n="desolation-perceived">You can no longer be perceived by other characters and all memory of you is erased&mdash;it's like you never existed. You can continue to conduct investigations, but the Clues you find are only available if you narrate them into an Odyssey tape scene.</span>
</div>
<div>
<input type="checkbox" value="keyofdesolation5" />
<input type="checkbox" name="attr_keyofdesolation5" value="keyofdesolation5" />
<span class="bolded" data-i18n="pure-white-signal">The Pure-White Signal</span>. <span data-i18n="desolation-retire">You lose contact with this world altogether. Tell the Keeper to play a white Odyssey tape and then retire this character.</span>
</div>
</div>
Expand Down Expand Up @@ -359,7 +359,7 @@
<fieldset class="repeating_tapes">
<div>
<input type="text" name="attr_tape_name" data-i18n="name" />
<textarea class="oneline" name="attr_tape-desc" value="" data-i18n="tape-desc">Tape Description</textarea>
<textarea class="oneline" name="attr_tape-desc" value="" data-i18n="tape-description">Tape Description</textarea>
</div>
</fieldset>
</div>
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