Small fixes to compile for 3DS homebrew #1673
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Hello! I'm using Flecs to make a game for the Devkitpro 3DS homebrew SDK, and I made two fixes for it to compile. The SDK doesn't have execinfo, so I made it only be included on Linux and not POSIX environments. Devkitpro also defines
int32_t
aslong int
rather thanint
and there was a declaration that used both, so I made that consistent as well.I know that 3DS homebrew probably isn't something you want to put much effort into supporting, but these changes are pretty small, and they might help with other obscure environments as well.
Thank you!