Added dataless rolling window, _intersect and interpolate #6757
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Interpolation and regridding are both quite involved. For completion sake, I would've liked to get interpolation in, but I don't think it's worth the time it would take to get it right. Some of the underlying logic just doesn't work with dataless cubes, and would need chasing around the place.
So for now, I think this is it for single operations. If there's a call in the future for interpolate or regridding (the latter seems particularly unlikely), then we can work towards them then.