Skip to content

c2a3c PS2->PC incorrect surfedge used for face #2

Description

@IntriguingTiles

Face 1576 has -2 as its first surfedge which corresponds to a vertex that makes no sense for the face. I mucked around with the BSP and it seems like -4144 should correspond to the correct vertex but setting it causes the face to seemingly disappear and I don't know enough about the BSP format to know why. This issue occurs with the latest version of BS2PC and the version before the full rework.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions