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77 changes: 62 additions & 15 deletions extensions/NexusKitten/moremotion.js
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
// ID: nkmoremotion
// Description: More motion-related blocks.
// By: NamelessCat <https://scratch.mit.edu/users/NamelessCat/>
// By: Mio <https://scratch.mit.edu/users/0znzw/>
// License: MIT

(function (Scratch) {
Expand Down Expand Up @@ -86,6 +87,26 @@
}),
extensions: ["colours_motion"],
},
{
filter: [Scratch.TargetType.SPRITE],
opcode: "fenceXY",
blockType: Scratch.BlockType.REPORTER,
text: Scratch.translate({
default: "manually fence new x: [X] new y: [Y]",
description: "Fences a specific new X and new Y for the sprite.",
}),
arguments: {
X: {
type: Scratch.ArgumentType.NUMBER,
defaultValue: "0",
},
Y: {
type: Scratch.ArgumentType.NUMBER,
defaultValue: "0",
},
},
extensions: ["colours_motion"],
},
"---",
{
filter: [Scratch.TargetType.SPRITE],
Expand Down Expand Up @@ -255,6 +276,10 @@
text: Scratch.translate("height"),
value: "height",
},
{
text: Scratch.translate("bounds"),
value: "bounds",
},
{
text: Scratch.translate("costume width"),
value: "costume width",
Expand Down Expand Up @@ -294,6 +319,14 @@
);
util.target.setXY(newpos[0], newpos[1]);
}
fenceXY(args, util) {
return JSON.stringify(
util.target.keepInFence(
Scratch.Cast.toNumber(args.X),
Scratch.Cast.toNumber(args.Y)
)
);
}

directionto(args, util) {
// Old version, returns values from -90 to 270
Expand Down Expand Up @@ -425,23 +458,37 @@
}

spritewh(args, util) {
if (args.WHAT === "width" || args.WHAT === "height") {
const bounds = Scratch.vm.renderer.getBounds(util.target.drawableID);
if (args.WHAT === "width") {
if (args.WHAT.startsWith("costume ")) {
const [w, h] =
util.target.sprite.costumes[util.target.currentCostume].size;
if (args.WHAT.endsWith("width")) return Math.ceil(w);
if (args.WHAT.endsWith("height")) return Math.ceil(h);
return 0;
}
// Bounds may not always exist so default to a similar 0 valued object
const bounds = Scratch.vm.renderer.getBounds(util.target.drawableID) ?? {
left: 0,
right: 0,
top: 0,
bottom: 0,
width: 0,
height: 0,
};
switch (args.WHAT) {
case "bounds":
// Useful for more precision or just getting the edges
return JSON.stringify(
Object.assign(
{ width: bounds.width, height: bounds.height },
bounds
)
);
case "width":
return Math.ceil(bounds.width);
} else {
case "height":
return Math.ceil(bounds.height);
}
} else if (
args.WHAT === "costume width" ||
args.WHAT === "costume height"
) {
const costume = util.target.sprite.costumes[util.target.currentCostume];
if (args.WHAT === "costume width") {
return Math.ceil(costume.size[0]);
} else {
return Math.ceil(costume.size[1]);
}
default:
return 0;
}
}
}
Expand Down
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