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@Unity-Technologies

Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 18.9k 4.4k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12.6k 2.6k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 747

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.3k 1.2k

Repositories

Showing 10 of 792 repositories
  • com.unity.toonshader Public

    Unity Toon Shader

    Unity-Technologies/com.unity.toonshader’s past year of commit activity
    C# 1,332 199 11 14 Updated Dec 3, 2025
  • Graphics Public

    Unity Graphics - Including Scriptable Render Pipeline

    Unity-Technologies/Graphics’s past year of commit activity
    C# 2,827 862 0 93 Updated Dec 3, 2025
  • com.unity.virtualmesh Public

    This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a triangle level.

    Unity-Technologies/com.unity.virtualmesh’s past year of commit activity
    C# 107 11 2 0 Updated Dec 3, 2025
  • UnityPlayground Public

    A collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience

    Unity-Technologies/UnityPlayground’s past year of commit activity
    C# 940 MIT 164 15 3 Updated Dec 3, 2025
  • cla-test Public
    Unity-Technologies/cla-test’s past year of commit activity
    1 2 0 3 Updated Dec 3, 2025
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 714 134 0 1 Updated Dec 2, 2025
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 7,955 1,703 62 6 Updated Dec 2, 2025
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,273 465 70 24 Updated Dec 2, 2025
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,495 332 1 44 Updated Dec 2, 2025
  • mono Public Forked from mono/mono

    Mono open source ECMA CLI, C# and .NET implementation.

    Unity-Technologies/mono’s past year of commit activity
    C# 1,292 3,945 0 29 Updated Dec 2, 2025