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updating readme, versions and changelogs
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CHANGELOG.md

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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [Unreleased] - yyyy-mm-dd
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## [2.5.0] - 2024-04-18
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* Upgraded Boss Room to Netcode for GameObjects v1.8.1 (#883)
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* Removed NetworkObject from MainMenuState (#881)
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### Fixed
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* Changed Canvas Sort order of multiple UI elements to enable visibility of RNSM and reconnection attempts during the loading screen (#879)
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* Added Null reference check to ClientInputSender to fix null reference for missing ability (#880)
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## [2.4.0] - 2023-12-13
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### Fixed
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* Changed Canvas Sort order of multiple UI elements to enable visibility of RNSM and reconnection attempts during the loading screen (#879)
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* Upgraded editor version to 2022.3.14f1 (#871)
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* com.unity.ai.navigation upgraded to v1.1.5

Packages/com.unity.multiplayer.samples.coop/CHANGELOG.md

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# Multiplayer Samples Co-op Changelog
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## [unreleased] - yyyy-mm-dd
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## [1.9.0] - 2024-04-18
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* Upgraded Utilities package to Netcode for GameObjects v1.8.1 (#883)

Packages/com.unity.multiplayer.samples.coop/package.json

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{
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"name": "com.unity.multiplayer.samples.coop",
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"displayName": "Multiplayer Samples Utilities",
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"version": "1.8.0",
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"version": "1.9.0",
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"type": "template",
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"host": "hub",
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"unity": "2020.3",
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version https://git-lfs.github.com/spec/v1
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oid sha256:c305de9f19f2ab071f091fca48e1b73d28ed84ad2a8ddf6feb1fc1eb86bee308
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size 27052
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oid sha256:64886b811e9b46e1e4fb83a6f7da286f1a8b2f65d5c90aacbb5d507dc8b0d856
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README.md

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[![UnityVersion](https://img.shields.io/badge/Unity%20Version:-2022.3%20LTS-57b9d3.svg?logo=unity&color=2196F3)](https://unity.com/releases/editor/whats-new/2022.3.0)
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[![NetcodeVersion](https://img.shields.io/badge/Netcode%20Version:-1.8.1-57b9d3.svg?logo=unity&color=2196F3)](https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/releases/tag/ngo%2F1.8.1)
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[![LatestRelease](https://img.shields.io/badge/Latest%20Github%20Release:-v2.4.0-57b9d3.svg?logo=github&color=brightgreen)](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases/tag/v2.4.0)
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[![LatestRelease](https://img.shields.io/badge/Latest%20Github%20Release:-v2.5.0-57b9d3.svg?logo=github&color=brightgreen)](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.coop/releases/tag/v2.5.0)
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<br><br>
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Boss Room is a fully functional co-op multiplayer RPG made with Unity Netcode. It is an educational sample designed to showcase typical netcode [patterns](https://docs-multiplayer.unity3d.com/netcode/current/learn/bossroom/bossroom-actions/index.html) that are frequently featured in similar multiplayer games.

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