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Golang MultiPlayer Game Engine Framework

Modern way to create fullstack multiplayer games using Go.

Features

  • Entity Component System - written using best practices
  • raylib-go bindings for rendering systems
  • quic-go udp protocol for networking

Tools

  • taskfile makefile alternative for running different tasks during development

Task commands

task proto
task pprof

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Golang web mmo game

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  • Go 99.2%
  • Other 0.8%