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add windows-11-arm to the build matrix #154

add windows-11-arm to the build matrix

add windows-11-arm to the build matrix #154

Workflow file for this run

name: Build cross platform
permissions:
contents: write
# Controls when the action will run. Triggers the workflow on push
on:
push:
branches:
- '**' # Triggers on pushes to any branch
tags:
- 'v*' # Triggers on pushes of tags like v1.0, v20.15.10
pull_request:
jobs:
build:
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC",
os: windows-latest,
artifact: win32-x64,
}
- {
name: "Windows 11 ARM64",
os: windows-11-arm,
artifact: win32-arm64,
}
- {
name: "Ubuntu_24_GCC",
os: ubuntu-24.04,
artifact: linux-x64,
}
- {
name: "Ubuntu_24_ARM64",
os: ubuntu-24.04-arm,
artifact: linux-arm64,
}
- {
name: "macOS Latest Clang",
os: macos-latest,
artifact: darwin-universal,
}
steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- name: Checkout
uses: actions/checkout@v4
with:
persist-credentials: false
- name: Use Node.js
uses: actions/setup-node@v4
with:
node-version: 24
- name: Use Go
uses: actions/setup-go@v5
with:
go-version: '1.26.x'
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
echo github.ref: ${{ github.ref }}
# x64 only. The arm64 image already ships node, cmake and ninja, and
# choco would pull x64 builds of them onto an arm64 runner.
- name: Install dependencies on windows
if: matrix.config.artifact == 'win32-x64'
run: |
choco install node cmake
node --version
cmake --version
"C:/Program Files/Microsoft Visual Studio/2022/Enterprise/VC/Auxiliary/Build/vcvars64.bat"
- name: Add msbuild to PATH
if: startsWith(matrix.config.os, 'windows')
uses: microsoft/setup-msbuild@v2
# x64 only. The arm64 image already has SDK 10.0.26100.0 installed, and
# this action installs an x64 SDK.
- name: Add setup Windows SDK
if: matrix.config.artifact == 'win32-x64'
uses: GuillaumeFalourd/setup-windows10-sdk-action@v2
with:
sdk-version: 26100
- name: Install dependencies on ubuntu
if: startsWith(matrix.config.name, 'Ubuntu')
run: |
sudo apt-get update
sudo apt-get install cmake libxrandr-dev libxinerama-dev libxcursor-dev mesa-common-dev libx11-xcb-dev pkg-config nodejs npm mesa-vulkan-drivers libvulkan1
cmake --version
gcc --version
- name: Install dependencies on macos
if: startsWith(matrix.config.os, 'macos')
run: |
brew install cmake
cmake --version
- name: Build
shell: bash
run: |
npm ci
echo "${{ github.event_name }}"
npm run build
- name: Test
shell: bash
env:
WEBGPU_USE_CI_AVAILABLE_RENDERER: "1"
run: |
npm test
# Named for the platform-arch alone so the package job can download
# artifacts straight into dist/<platform-arch>/ without merging. Uploads
# the whole directory so win32 carries its d3dcompiler_47.dll along.
- name: Upload Artifact ⬆️
uses: actions/upload-artifact@v4
with:
path: ./dist/${{ matrix.config.artifact }}/*
name: ${{ matrix.config.artifact }}
overwrite: true
# Release assets are a flat namespace, so give each one back its
# platform-arch prefix rather than uploading four files named dawn.node.
- name: Stage release asset
if: startsWith(github.ref, 'refs/tags/')
shell: bash
run: cp dist/${{ matrix.config.artifact }}/dawn.node ${{ matrix.config.artifact }}.dawn.node
- name: Release
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/')
with:
files: ${{ matrix.config.artifact }}.dawn.node
package:
needs: build
name: package-and-publish
environment: deploy
permissions:
id-token: write
runs-on: ubuntu-latest
if: ${{ startsWith(github.ref, 'refs/tags/v') }}
steps:
- name: Checkout
uses: actions/checkout@v4
with:
persist-credentials: false
- name: Use Node.js
uses: actions/setup-node@v4
with:
node-version: 24
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
echo github.ref: ${{ github.ref }}
echo github.ref_type: ${{ github.ref_type }}
# No merge-multiple: each artifact lands in dist/<its name>/, which is
# exactly the per-platform-arch layout index.js resolves against.
- name: Download artifacts
uses: actions/download-artifact@v4
with:
path: dist
- name: Build and Publish
shell: bash
run: |
npm ci
node build/prep-for-publish.js
npm publish