Commit 4b42d83
add windows-11-arm to the build matrix
The arm64 image already ships node, cmake, ninja and SDK 10.0.26100.0, so
the choco and setup-windows10-sdk steps are gated to x64 rather than pulling
x64 tooling onto an arm64 runner. The VS 2022 generator defaults to the host
architecture, so no -A flag is needed to target arm64.
dawn loads d3dcompiler_47.dll by name out of the directory holding dawn.node,
and the committed one is x64, so arm64 gets its own. Extracted from the
Microsoft.Windows.SDK.CPP 10.0.26100.9169 nuget package at
c/Redist/D3D/arm64/d3dcompiler_47.dll, matching the SDK version the windows
builds target, and verified as PE32+ Aarch64. Both DLLs come from the SDK's
Redist tree, which is the redistributable subset.
Artifacts now upload the whole platform-arch directory so those DLLs travel
alongside the binary that needs them.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>1 parent f47291a commit 4b42d83
2 files changed
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