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All Nodes Project

Using Nodes as representation of various things in Unity Editor. In this first iteration, Assembly View a representation of type dependencies in code files.

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Based on Gram Games (https://gram.gs/) tutorial on Node Editor implementation https://gram.gs/gramlog/creating-node-based-editor-unity/

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Because sometimes your code might look something like this:

Screenshot_1

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Using Nodes representation in various Editor windows

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