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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -210,7 +210,7 @@ doesn't mean they were all played from the audio device.

Data is moved from io.Reader->internal buffer->audio device, and when the internal buffer moves data to the audio device
is not guaranteed, so there might be a small delay. The amount of data in the buffer can be retrieved
using `Player.UnplayedBufferSize()`.
using `Player.BufferedSize()`.

The size of the underlying buffer of a player can also be set by type-asserting the player object:

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