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gjasay/README.md

Hi there ๐Ÿ‘‹

I'm Gabe and I'm passionate about developing fast-paced, action-packed experiences with a strong interest in multiplayer, both cooperative and competitive. Check out some of my work below and reach out to say hi!

Linkedin

Website/Resume

๐Ÿ“ Check out my latest blog posts,

View more on my dev blog

Languages and Tools:

csharp git linux c++ unity unreal engine


๐Ÿ’พ My projects

Wasteland Wander

My 2d shooter project developed with Unity and C#. It's an adrenaline-fueled top-down shooter set in a desert wasteland. Take control of your vehicle, battle enemy rovers and drones with many different abilities.

I was the lead Unity Developer.





Demonware

My creation for Ludum Dare 55. As the team lead and programmer, I guided our efforts, utilizing TypeScript and Phaser to build our game. It was an exciting and challenging experience, filled with collaboration, creativity, and the thrill of creating something remarkable within a short timeframe.

Development Lead.



Murphy's Madness

I made this game in 72 hours for Global Game Jam 2024.



Collaborted with engineers and designers.



View more on my website

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  1. Demonware-Inc Demonware-Inc Public

    TypeScript

  2. boop-mobile boop-mobile Public

    C#

  3. phaser-colyseus-pong phaser-colyseus-pong Public

    TypeScript

  4. tiny-vegan tiny-vegan Public

    TypeScript

  5. balbert65045/GMTK2024 balbert65045/GMTK2024 Public

    C# 1