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2 changes: 1 addition & 1 deletion README.md
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The go-llama.cpp bindings are high level, as such most of the work is kept into the C/C++ code to avoid any extra computational cost, be more performant and lastly ease out maintenance, while keeping the usage as simple as possible.

Check out [this](https://about.sourcegraph.com/blog/go/gophercon-2018-adventures-in-cgo-performance) and [this](https://www.cockroachlabs.com/blog/the-cost-and-complexity-of-cgo/) write-ups which summarize the impact of a low-level interface which calls C functions from Go.
Check out [this](https://www.youtube.com/watch?v=71ggzBeHdmA) and [this](https://www.cockroachlabs.com/blog/the-cost-and-complexity-of-cgo/) write-ups which summarize the impact of a low-level interface which calls C functions from Go.

If you are looking for an high-level OpenAI compatible API, check out [here](https://github.com/go-skynet/llama-cli).

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