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It was noticed in #1772 that after updating a header the CI was not triggered.
This was my fault when I made the detection rules.
This PR updates the rules to include the missing .hpp files.

I also double checked what other files may be valid to detect and found include\godot_cpp\core\math.compat.inc
I removed redundant .py detection in scons, as it was already in the sources section which triggers both builds.

removed redundant .py detection.
@dsnopek dsnopek added bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup cherrypick:4.3 cherrypick:4.4 labels Jun 19, 2025
@dsnopek dsnopek added this to the 4.x milestone Jun 19, 2025
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dsnopek commented Jun 19, 2025

Thanks!

This seems good to me. What needs to be done in order to take it out of draft?

@enetheru enetheru marked this pull request as ready for review June 19, 2025 14:27
@enetheru enetheru requested a review from a team as a code owner June 19, 2025 14:27
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This seems good to me. What needs to be done in order to take it out of draft?

nothing. :)

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Thanks!

@dsnopek dsnopek merged commit 835a3ab into godotengine:master Jun 20, 2025
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dsnopek commented Jun 24, 2025

Cherry-picked for 4.4 in PR #1805

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