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Analog inputs mapped to "Pause" control not working to un-pause #20852

Description

@Klusio19

Game or games this happens in

None

What area of the game / PPSSPP

I'm using GameSire Cyclone 2 gamepad controller. Using it as and xinput (Xbox) gamepad controller.

When using any button but triggers, they work in both ways - for example one of the defaults to enter pause menu is "x360.Home" - Home button - when I press it, it enters the pause menu, when I press it again, it exits pause menu and it comes back to the game.
When using either left or right trigger ("x360.TriggerL+" or "x360.TriggerR+") to enter pause menu it works, but exiting the pause menu by pressing trigger doesn't work. It only works to ENTER the pause menu, it doesn't work to EXIT the pause menu.

What should happen

When either left or right trigger ("x360.TriggerL+" or "x360.TriggerR+") is set to "Pause", it should be able to enter AND exit pause menu - just like any other button.

Logs

No response

Platform

Windows

Mobile device model or graphics card (GPU)

NVIDIA GTX 1660 Ti

PPSSPP version affected

1.19.3

Last working version

No response

Graphics backend (3D API)

Vulkan

Checklist

  • Test in the latest git build in case it's already fixed.
  • Search for other reports of the same issue.
  • Try resetting settings or older versions and include if the issue is related.
  • Try without any cheats and without loading any save states.
  • Include logs or screenshots of issue.

Activity

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