An Elixir implementation of the Chaos Game using the Scenic GUI library.
The current values generate Sierpinski Triangles but the logic is there for most of the other fractals produced by the chaos game to be produced.
Disclaimer: This project is horribly inefficient and requires a lot of processing power (it absolutely killed my laptop). However, the patterns are very nice
- Clone the repository
- Install Elixir
- mix deps.getinside the project
- mix scenic.runinside the project
- profit.

