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Closed
wants to merge 15 commits into from
Closed

Splinetoy! #7

wants to merge 15 commits into from

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cmyr
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@cmyr cmyr commented Dec 11, 2020

This is an initial simple implementation of the UX for the new spline.

This is barebones: there are two tools, 'select' and 'pen', and editing is currently limited to a single subpath. A single point can be manipulated at a time. I've done my best to emulate the behaviour described in linebender/runebender#182, but there are clearly some rough patches & open questions. Deleting off-curve points doesn't work, and probably should; adjusting a handle on a smooth point does not maintain curvature; and I'm sure there are numerous other things.

I would also like to get this working with wasm so that it can be deployed on the web, but that can be a next step.

@raphlinus I'd be curious to hear your thoughts after playing with this a little bit.

cmyr added 2 commits December 11, 2020 16:13
- supress click when handled by toolbar
- fix swapped placeholder auto point position
- treat trailing point as auto
cmyr added 6 commits December 15, 2020 12:44
This is common UX in tools like this; shift+click with the pen tool
aligns the point with the previous point. Similar behaviour is added
for dragging and adjusting handles.
This doesn't combine the first/last points when a path is closed,
but otherwise seems to work okay.
This does the trick where a single point represents both the
first 'moveto' and the final lineto/splineto point.
cmyr added 5 commits December 16, 2020 21:49
- fix crash when deleting first point
- remove empty paths after removing last point
- this also fixes a crash when adding a point to an open path
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cmyr commented Jan 4, 2021

closed in favor of #13

@cmyr cmyr closed this Jan 4, 2021
@cmyr cmyr deleted the splinetoy branch January 4, 2021 18:26
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