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44 changes: 44 additions & 0 deletions Client/mods/deathmatch/logic/luadefs/CLuaVehicleDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,7 @@ void CLuaVehicleDefs::LoadFunctions()
{"getVehiclePaintjob", GetVehiclePaintjob},
{"getVehiclePlateText", GetVehiclePlateText},
{"getVehicleWheelStates", GetVehicleWheelStates},
{"getVehicleWheelState", GetVehicleWheelState},
{"isVehicleWheelOnGround", IsVehicleWheelCollided},
{"isVehicleDamageProof", IsVehicleDamageProof},
{"isVehicleFuelTankExplodable", IsVehicleFuelTankExplodable},
Expand Down Expand Up @@ -223,6 +224,7 @@ void CLuaVehicleDefs::AddClass(lua_State* luaVM)
lua_classfunction(luaVM, "getPaintjob", "getVehiclePaintjob");
lua_classfunction(luaVM, "getTurretPosition", "getVehicleTurretPosition");
lua_classfunction(luaVM, "getWheelStates", "getVehicleWheelStates");
lua_classfunction(luaVM, "getWheelState", "getVehicleWheelState");
lua_classfunction(luaVM, "isWheelOnGround", "isVehicleWheelOnGround");
lua_classfunction(luaVM, "getDoorOpenRatio", "getVehicleDoorOpenRatio");
lua_classfunction(luaVM, "getVariant", "getVehicleVariant");
Expand Down Expand Up @@ -980,6 +982,48 @@ int CLuaVehicleDefs::GetVehicleWheelStates(lua_State* luaVM)
return 1;
}

int CLuaVehicleDefs::GetVehicleWheelState(lua_State* luaVM)
{
CClientVehicle* pVehicle = nullptr;
unsigned char ucWheel = 0;

CScriptArgReader argStream(luaVM);
argStream.ReadUserData(pVehicle);
argStream.ReadNumber(ucWheel);

if (!argStream.HasErrors() && pVehicle)
{
unsigned char ucState = 0;

switch (ucWheel)
{
case 1:
ucState = pVehicle->GetWheelStatus(FRONT_LEFT_WHEEL);
break;
case 2:
ucState = pVehicle->GetWheelStatus(REAR_LEFT_WHEEL);
break;
case 3:
ucState = pVehicle->GetWheelStatus(FRONT_RIGHT_WHEEL);
break;
case 4:
ucState = pVehicle->GetWheelStatus(REAR_RIGHT_WHEEL);
break;
default:
lua_pushboolean(luaVM, false);
return 1;
}

lua_pushnumber(luaVM, ucState);
return 1;
}
else
m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage());

lua_pushboolean(luaVM, false);
return 1;
}

int CLuaVehicleDefs::IsVehicleWheelCollided(lua_State* luaVM)
{
CClientVehicle* pVehicle = nullptr;
Expand Down
1 change: 1 addition & 0 deletions Client/mods/deathmatch/logic/luadefs/CLuaVehicleDefs.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,7 @@ class CLuaVehicleDefs : public CLuaDefs
LUA_DECLARE(GetVehicleUpgradeSlotName);
LUA_DECLARE(GetVehicleCompatibleUpgrades);
LUA_DECLARE(GetVehicleWheelStates);
LUA_DECLARE(GetVehicleWheelState);
LUA_DECLARE(IsVehicleWheelCollided);
LUA_DECLARE(GetVehicleDoorState);
LUA_DECLARE(GetVehicleLightState);
Expand Down
2 changes: 2 additions & 0 deletions Server/mods/deathmatch/logic/CResourceChecker.Data.h
Original file line number Diff line number Diff line change
Expand Up @@ -91,6 +91,7 @@ namespace
{false, "getVehicleID", "getElementModel"},
{false, "getVehicleRotation", "getElementRotation"},
{false, "getVehicleNameFromID", "getVehicleNameFromModel"},
{false, "getVehicleWheelStates", "getVehicleWheelState"},
{false, "setVehicleRotation", "setElementRotation"},
{false, "attachElementToElement", "attachElements"},
{false, "detachElementFromElement", "detachElements"},
Expand Down Expand Up @@ -155,6 +156,7 @@ namespace
{false, "getVehicleID", "getElementModel"},
{false, "getVehicleIDFromName", "getVehicleModelFromName"},
{false, "getVehicleNameFromID", "getVehicleNameFromModel"},
{false, "getVehicleWheelStates", "getVehicleWheelState"},
{false, "getPlayerWeaponSlot", "getPedWeaponSlot"},
{false, "getPlayerWeapon", "getPedWeapon"},
{false, "getPlayerTotalAmmo", "getPedTotalAmmo"},
Expand Down
25 changes: 25 additions & 0 deletions Server/mods/deathmatch/logic/CStaticFunctionDefinitions.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5284,6 +5284,31 @@ bool CStaticFunctionDefinitions::GetVehicleWheelStates(CVehicle* pVehicle, unsig
return true;
}

bool CStaticFunctionDefinitions::GetVehicleWheelState(CVehicle* pVehicle, unsigned char& ucWheel, unsigned char& ucState)
{
assert(pVehicle);

switch(ucWheel)
{
case 1:
ucState = pVehicle->m_ucWheelStates[FRONT_LEFT_WHEEL];
break;
case 2:
ucState = pVehicle->m_ucWheelStates[REAR_LEFT_WHEEL];
break;
case 3:
ucState = pVehicle->m_ucWheelStates[FRONT_RIGHT_WHEEL];
break;
case 4:
ucState = pVehicle->m_ucWheelStates[REAR_RIGHT_WHEEL];
break;
default:
return false;
}

return true;
}

bool CStaticFunctionDefinitions::GetVehicleLightState(CVehicle* pVehicle, unsigned char ucLight, unsigned char& ucState)
{
assert(pVehicle);
Expand Down
1 change: 1 addition & 0 deletions Server/mods/deathmatch/logic/CStaticFunctionDefinitions.h
Original file line number Diff line number Diff line change
Expand Up @@ -264,6 +264,7 @@ class CStaticFunctionDefinitions
static bool GetVehicleDoorState(CVehicle* pVehicle, unsigned char ucDoor, unsigned char& ucState);
static bool GetVehicleWheelStates(CVehicle* pVehicle, unsigned char& ucFrontLeft, unsigned char& ucRearLeft, unsigned char& ucFrontRight,
unsigned char& ucRearRight);
static bool GetVehicleWheelState(CVehicle* pVehicle, unsigned char& ucWheel, unsigned char& ucState);
static bool GetVehicleLightState(CVehicle* pVehicle, unsigned char ucLight, unsigned char& ucState);
static bool GetVehiclePanelState(CVehicle* pVehicle, unsigned char ucPanel, unsigned char& ucState);
static bool GetVehicleOverrideLights(CVehicle* pVehicle, unsigned char& ucLights);
Expand Down
27 changes: 27 additions & 0 deletions Server/mods/deathmatch/logic/luadefs/CLuaVehicleDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,7 @@ void CLuaVehicleDefs::LoadFunctions()
{"getVehicleCompatibleUpgrades", GetVehicleCompatibleUpgrades},
{"getVehicleDoorState", GetVehicleDoorState},
{"getVehicleWheelStates", GetVehicleWheelStates},
{"getVehicleWheelState", GetVehicleWheelState},
{"getVehicleLightState", GetVehicleLightState},
{"getVehiclePanelState", GetVehiclePanelState},
{"getVehicleOverrideLights", GetVehicleOverrideLights},
Expand Down Expand Up @@ -202,6 +203,7 @@ void CLuaVehicleDefs::AddClass(lua_State* luaVM)
lua_classfunction(luaVM, "getUpgradeOnSlot", "getVehicleUpgradeOnSlot");
lua_classfunction(luaVM, "getUpgrades", "getVehicleUpgrades");
lua_classfunction(luaVM, "getWheelStates", "getVehicleWheelStates");
lua_classfunction(luaVM, "getWheelState", "getVehicleWheelState");
lua_classfunction(luaVM, "getDoorOpenRatio", "getVehicleDoorOpenRatio");
lua_classfunction(luaVM, "getHandling", "getVehicleHandling");
lua_classfunction(luaVM, "getRespawnPosition", "getVehicleRespawnPosition");
Expand Down Expand Up @@ -1320,6 +1322,31 @@ int CLuaVehicleDefs::GetVehicleWheelStates(lua_State* luaVM)
return 1;
}

int CLuaVehicleDefs::GetVehicleWheelState(lua_State* luaVM)
{
CVehicle* pVehicle;
unsigned char ucWheel = 0;

CScriptArgReader argStream(luaVM);
argStream.ReadUserData(pVehicle);
argStream.ReadNumber(ucWheel);

if (!argStream.HasErrors() && pVehicle)
{
unsigned char ucState;
if (CStaticFunctionDefinitions::GetVehicleWheelState(pVehicle, ucWheel, ucState))
{
lua_pushnumber(luaVM, ucState);
return 1;
}
}
else
m_pScriptDebugging->LogCustom(luaVM, argStream.GetFullErrorMessage());

lua_pushboolean(luaVM, false);
return 1;
}

int CLuaVehicleDefs::GetVehicleLightState(lua_State* luaVM)
{
CVehicle* pVehicle;
Expand Down
1 change: 1 addition & 0 deletions Server/mods/deathmatch/logic/luadefs/CLuaVehicleDefs.h
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ class CLuaVehicleDefs : public CLuaDefs
LUA_DECLARE(GetVehicleCompatibleUpgrades);
LUA_DECLARE(GetVehicleDoorState);
LUA_DECLARE(GetVehicleWheelStates);
LUA_DECLARE(GetVehicleWheelState);
LUA_DECLARE(GetVehicleLightState);
LUA_DECLARE(GetVehiclePanelState);
LUA_DECLARE(GetVehicleOverrideLights);
Expand Down