Releases: needle-mirror/com.unity.visualscripting
Releases · needle-mirror/com.unity.visualscripting
1.9.11
1.9.10
[1.9.10] - 2026-02-23
Changed
- Replaced internal use of InstanceIDs with the new EntityId (Unity 6.4+).
- Migrate Mono APIs to CoreCLR-compatible APIs available in Unity 6000.5 and above.
Fixed
- Fixed loading icon showing on the Visual Scripting components in the inspector during play mode when the editor is compiling.
1.9.9
[1.9.8] - 2025-06-11
Fixed
- Fixed broken links to example codes in API documentation.
Changed
- Adds alt texts to images in documentation to increase accessibility for screen readers.
1.9.8
[1.9.8] - 2025-06-11
Fixed
- Fixed broken links to example codes in API documentation.
Changed
- Adds alt texts to images in documentation to increase accessibility for screen readers.
1.9.7
[1.9.7] - 2025-05-22
Fixed
- Fixed a warning "Unable to load Unity.Android.Gradle's referenced assembly NiceIO" when scanning assemblies. UVSB-2594
- Fixed error when trying to load fuzzy finder on multi screen setup on Mac. UVSB-2419
- Fixed the
AOTSafeModeproject setting appearing in the Editor Preferences window. It is now shown in the Project Settings tab for Visual Scripting. UVSB-2590 - Fixed possible crash on VisionOS. UVSB-2565
Changed
- The
AOTSafeModeproject setting has been marked as not visible, it will no longer be included when callingConfigurationPanel.GetSearchKeywords. UVSB-2590
1.9.6
[1.9.6] - 2025-03-05
Fixed
- Fixed the output path for Property Providers generated from User Editor code. UVSB-2550
- Fixed a minor spelling issue in the Project Settings section UVSB-2523
- Fixed an unexpected MissingComponentException thrown when using GetOrAddComponent UVSB-2575
- Fixed scenes not reopening after a Build when more than one Scene was opened and Visual Scripting with variables is used. UVSB-2561
- Fixed values of LocalizedAudioClip type being shown as None after selecting another game object and returning back UVSB-2528
- Fixed a compilation issue that happened when a project had another version of NCalc already installed. UVSB-2583
- Fixed an 'AudioMixerController' is inaccessible due to its protection level' error thrown when generating the AotStubs. UVSB-2577
- Fixed compilation error when AotStubs references Unity.NetworkManager.__rpc_func_table and Unity.NetworkManager.__rpc_name_table fields UVSB-2563
Changed
- Improved the warning message when a library fails to load while scanning for Editor assemblies.
1.9.5
[1.9.5] - 2024-10-24
Fixed
- Fixed "NullReferenceException" error when returning to the State Graph from the Script Graph. UVSB-1905
- Fixed compilation error when a graph contains a reference to a method with an "in" parameter. UVSB-2544
- Added missing truncate function to Formula node UVSB-2526
- Fixed an error when creating a Script Graph asset in an empty project
Changed
- Updated deprecated EditorAnalytics APIs to new ones
1.9.4
[1.9.4] - 2024-04-08
Fixed
- Fixed sqlite dll changes not being recognized correctly by the 2022.3 Unity Editor
[1.9.3] - 2024-03-19
Fixed
1.9.2
[1.9.2] - 2023-10-30
Fixed
- Fixed a bug where the second player input device controlled all objects when using InputSystem event nodes UVSB-2499
- Documentation links have been fixed for Visual Scripting MonoBehaviours UVSB-2475 UVSB-2496
Changed
- AnimationEvent and NamedAnimationEvent Nodes icon changed in favor of the AnimationClip icon instead of the Animation Component icon.
1.9.1
[1.9.1] - 2023-08-15
Fixed
- Reverted a breaking change where
LudiqScriptableObject._datawas marked asprivate - Reverted a breaking change related to
IGraphEventListener