Use first item of an array of tilesets when making a TilemapGPULayer #7163
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This PR
Describe the changes below:
In the
createLayer
method on a tilemap, it says that a string or tileset (or an array of those) can be passed in fortileset
. However, the TilemapGPULayer (according to its documentation) can only support one tileset. And so, when thegpu
parameter was true, the GPU layer didn't expect to see an array, and so when passing in an array, it breaks.Now, when
gpu
is set to true, it checks iftileset
is an array. If it is, then it will only pass in the first item of that array when creating the layer. If the array has more than one item, it gives a warning.Fix #7158