So far this plugin uses config.yml to identify instances and connect to a redis host to be able to pub/sub to different events and keep all servers in sync regarding player lists and chats.
- Why is the initial sync request not sending sometimes?
 - Impl config on join/quit messages for players
 - Use ProtocolLib to add/remove players to tab based on each instance
 - Provide placeholders for PlaceholderAPI
 - TabAPI support
 - Fix tablist order (waiting for ProtocolLib 5.4.0)
 - Implement ChatSync
 - Fix skin not showing on Tab for some players
 
Available to use:
| Placeholder | Description | 
|---|---|
| %xserversync_instancename% | Name of the current instance | 
| %xserversync_globalplayers% | Amount of online players across all instances | 
| %xserversync_instanceplayers% | Amount of players connected to the current instance |