Contributed to an immersive multiplayer XR cooking game with interactive mechanics, object handling, and collaborative gameplay.
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Updated
Jun 8, 2026 - C++
Contributed to an immersive multiplayer XR cooking game with interactive mechanics, object handling, and collaborative gameplay.
This project is an exercise of the A* algorithm, a popular search algorithm that finds the shortest path between two points on a grid, and the EaseInOutBack curve, an animation curve that creates a smooth movement with an overshoot effect. It also shows how to convert an existing Unity project into a VR project using the XR Interaction Toolkit.
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