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OpEngIneX is a 3D-Engine written in Java and OpenGL using LWJGL 3. It can be used not only for real-time 3D games, but also for graphical renderings.

Requirements

Gradle + Java 15

Installation

gradle build

Usage

Engine

gradle :engine:run

Editor

gradle :editor:run

Author

Alexander Padberg

License

Copyright © 2020 Alexander Padberg. This project is MIT licensed.

About

Planned as a solo project to learn more about 3D rendering, cinematic video creation and editing.

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