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Handlebar Rotation with Wheel (for Bikes)
This feature adds realistic handlebar rotation that syncs with wheel movement for bikes in the game. By using the fork_front
and handlebars
nodes, you can achieve dynamic handlebar motion, making bike controls feel more immersive. ✅ This works with default bikes, as long as they have these two nodes.
Before you start, make sure you have:
🔹 A bike model (.dff
file) that you want to enhance.
🔹 The fork_front
and handlebars
nodes included in the bike model.
Follow these steps to integrate handlebar movement:
1️⃣ Open your bike model (.dff
file) in 3ds Max, Blender, or ZModeler.
2️⃣ Locate or create the fork_front
and handlebars
nodes.
- ✅ Ensure they are correctly placed to represent the front fork and handlebars.
3️⃣ Save your modified bike model.
Imagine you have a bike model with the correct fork_front
and handlebars
nodes:
🔹 Open the model in your 3D software.
🔹 Verify that both nodes are present and properly positioned.
🔹 Save the changes and test it in the game.
🛞 When you ride your bike, the handlebars will rotate in sync with the wheels, making the bike feel more natural and responsive!
✨ This feature works perfectly with default bikes if they include the fork_front
and handlebars
nodes.
🚀 No extra components needed—just improved realism for your bike handling!
Let me know if you want any further tweaks! 🚲🔥