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@mister-ben mister-ben commented Mar 25, 2024

Reduces the updates and resultant DOM changes in the plugin lifecycle.

  • On 'loadstart, update the button menu rather than disposing and re-creating the button
  • onPlayerReady() returned a dispose() function which is now unused and no longer returned.
  • Expose it player.qualityMenu.dispose() instead so external code can dispose the menu if needed.
  • Debounces update() as levels are generally added in quick succession.

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