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InsoleTilter

Created insole and mold models for specified tilt angle.

Requirements

These are the packages that this application has been developed with. No testing with other versions has been done, but it may work.

  • Python - 3.7.1
  • PyQt - 5.12.3
  • PyQtGraph - 0.10.0
  • Trimesh 2.38.17
  • Numpy - 1.16.3
  • Splipy - 1.3.1
  • PyOpenGL - 3.1.1a1

Usage

To launch the application type python src/main.py in the directory you cloned the repo. It will load a basic sole model. Use the mouse to navigate around the model.

  • You can load a new mesh by using the Load mesh button. Make sure your mesh is a surface and not a volume.
  • Use the buttons to move the spline's control points. Click Recompute Spline to recompute and display the new spline. Click Cut Top to cut the top part along the spline. Then click Cut Front to cut the front part between the two edges of the spline.
  • Use the spinner to choose the portion of the mesh where the rotation linearly decreases.
  • Use the radio buttons to choose between a normal (Full) rotation and a stretched rotation.
  • Use the slider to determine the rotation angle.
  • When you're satisfied with your parameters, click the Compute Insole and Mold models checkbox to compute the models. Changing parameters with this option checked will drastically diminish the performances of the software, so it is recommended to uncheck it before making modifications.
  • Use the export buttons to save the stl files you need.
  • Use the dropdown menu to choose the shader you want for your display.

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Created insole model and mold for specified tilt angle.

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