Highlights
- Multiplayer - Send minimal packet data with ENet.
- In-Game Debugging Tools
- Menu UI - Main menu, options and credits.
- Simplified Tweens
- Services - Alternative to using static members.
- Cat Lips Source Generators
- Useful Extensions
First make sure you have the following.
- .NET SDK is at least
8.0.400
. Check withdotnet --version
. - Latest Godot C# Release
- Custom ENet build may be required if using Mac or Linux
Clone with all submodules.
git clone --recurse-submodules https://github.com/CSharpGodotTools/Template
Press play to run the setup, click apply changes and you're done.

Brian Shao for helping with cross-platform compatibility.
Piep Matz for helping with the drag drop system.
New contributors please read this.