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Fixes water color with zero-alpha being invisible on neoforge with terralith#3577

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douira wants to merge 1 commit intoCaffeineMC:devfrom
douira:fix-neo-broken-water-color
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Fixes water color with zero-alpha being invisible on neoforge with terralith#3577
douira wants to merge 1 commit intoCaffeineMC:devfrom
douira:fix-neo-broken-water-color

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@douira douira commented Apr 4, 2026

In the 26.1 port this code changed to use a different path because it seems getTint was removed from the neoforge class, but the new tint source code doesn't properly do masking.

For comparison, the fabric variant of this code has the appropriate masking.

Fixes #3576

@IMS212 please review whether this is the correct location for this masking. You're the code owner here so I don't know what should go where.

@douira douira added this to the Sodium 0.8.10 milestone Apr 4, 2026
@douira douira requested a review from IMS212 April 4, 2026 16:00
@douira douira added the T-bug Type: Bug label Apr 4, 2026
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Invisible Water with Terralith on 26.1 Neoforge

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