A simple multithreaded raytracer, implemented in rust. Define a 3D scene in terms of shapes, materials and coordinates. Then let the program run and produce an image.
It's been a fun covid project to start learning rust.
cargo run > image.ppm
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A simple multithreaded raytracer, implemented in rust. Define a 3D scene in terms of shapes, materials and coordinates. Then let the program run and produce an image.
It's been a fun covid project to start learning rust.
cargo run > image.ppm