Add option to make off-map artillery markers optional - #4679
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Assisted-by: pi:gpt-5.6-sol Co-authored-by: chatgpt-codex-connector[bot] <199175422+chatgpt-codex-connector[bot]@users.noreply.github.com>
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You can download the rebuilt assembly for this PR here: https://combatextended.lp-programming.com/CombatExtended-30733103830.zip |
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Additions
Require marker for off-map artilleryReasoning
Felt weird that you can bombard other base with artillery, but cannot when your pawns are raiding said base. I think player should be able to bomb the enemy base even if there's friendlies in it (if you're willing to risk friendly fire)
totally not because i got annoyed forgetting to bring radio pack binoculars for Nth timeAlternatives
add optional slider for inaccuracy modifier? but it works in this form and it's as simple as it can get
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AI usage disclosure: I used assistance of AI when writing code for this PR (GPT 5.6 sol on pi), and disclosed it on
820733b(this PR). everything else, including testing and this PR body, is done by human (me)