Releases: EchoTools/nakama
Releases · EchoTools/nakama
Release list
v3.27.2-evr.304
Party Hotfix
- Fix: Party members no longer split across opposite teams in arena matches —
buildMatchnow detects same-ticket entrants on different teams and swaps them with solo players to reunite the party - Fix: Regression guard for party followers being sent to social lobby instead of following leader into combat (extracted
shouldFollowerFindOrCreateSocialwith tests)
v3.27.2-evr.303
Changes
- Matchmaking: MinCount reduced from 4 to 2 for Combat mode, allowing faster 1v1 formation after queue delay. Fixed team rating lookup using ticket ID instead of User ID in Combat mode. (#432)
- Cosmetics: Unblocked 20 season/store cosmetic tags that were incorrectly restricted. (#433)
- Notifications: Fixed persistent 99+ notifications by setting correct BattlePass version defaults. (#434)
- Party System: Fixed infinite matchmaking when party leader transitions to social lobby. Refactored lobbyFind to resolve party state early and sync follower mode before authorization. (#435)
All changes authored by he_is_the_cat.
v3.27.2-evr.302
Combat matchmaking overhaul (even teams, dynamic queue timer, party splitting, pair-wise backfill) and infinite matchmaking fix for party followers in social mode.
v3.27.2-evr.301
Party Reliability, Combat Matchmaking, and Display Name Fixes
Bug Fixes
- Backfill race condition — fixed a race where multiple players tried to fill the last slot simultaneously, causing "lobby full" errors and party splits (#416, #425)
- Party slot reservation — leader now waits for followers before submitting matchmaking ticket, preventing solo placement (#410)
- Party persistence — party members no longer lose track of the leader when transitioning between lobby types (#422)
- Display name sync — Discord nickname changes now correctly update in-game; override names are temporary, only locked names are permanent (#411)
- Lobby metadata fallback — handles stale presence data during reconnects instead of erroring (#409)
- Prometheus metric labels — fixed startup metric registration conflict (#415, #426)
New Features
- Combat matchmaking — behind
EnableCombatMatchmakingtoggle: party splitting for opposing teams, 1v1/2v2 support, uneven teams (3v4, 4v5). Design by @heisthecat31 (#413, #414)
Quality of Life
- Cosmetics — blocked
rwd_goal_fx_0009andrwd_medal_0017(#404) - Log noise reduction — demoted 5 expected-behavior warnings to info/debug (#418, #423)
Tools
- Party split detector — diagnostic tool measuring party split rate from production logs (#424)
v3.27.2-evr.300
Bug Fixes
- Cosmetics: Re-block 20 tags that were accidentally unblocked for all players (#407)
- Matchmaking: Party followers now queue for their own match instead of being dumped to social lobby when leader's match is full (#408)
- Lobby Join: Fall back to fresh metadata instead of "internal error" when entrant presence is missing — fixes 106+ occurrences of login failures (#409)
v3.27.2-evr.299
Fix party followers being falsely marked as placed during matchmaking, causing party splits. Fixes #406.
v3.27.2-evr.298
Player Changes
- Unlocked additional cosmetic items for all players — goal effects, medals, and tags that were previously unavailable in character customization are now accessible
Operator/Developer
No operator or API changes in this release.
v3.27.2-evr.297
Changes since v3.27.2-evr.293
Bug Fixes
- fix: OOM crash prevention — VRML startup race, Discord goroutine pileup, matchmaker leak
- fix: eliminate OOM from event queue memory retention
- fix: matchmaking — social-lobby race, party-splitting, nil panics
- fix: GamesPlayedLoad reads ArenaWins+ArenaLosses instead of nonexistent board
- fix: stats injection — validate XPID matches submitter
- fix: cosmetic profile bugs (race condition, NewUnlocks mutation, IsUnlocked check, MarshalJSON typo)
- fix: ambassador error message shows only failing condition(s)
- fix: keep party tickets out of new player team bias swaps
Other
- feat: add disable_matchmaker global setting
- test: expose party split in new player team bias
v3.27.2-evr.293
Matchmaking threshold fix, party stability, RoundClosing status, guild fallback fixes, LSP cleanup.
v3.27.2-evr.275
Party System
- Party Follow Fix:
pollFollowPartyLeadernow retries when the leader's old match label is unavailable during transitions, instead of permanently giving up. Fixes "unable to follow party leader" errors after matches.
Authentication
- Bearer JWT WebSocket Auth: EVR WebSocket connections accept
Authorization: Bearer <jwt>headers. - Device Auth Token Refresh RPC: New
device/auth/refreshendpoint validates refresh tokens by JWT signature.
Match Lifecycle
- MatchHistory Orphan Fix: Async terminate task no longer races with post-match cleanup.