Skip to content

[Question] Maze Dense Reward #175

Description

@llewynS

Question

Looking at the dense reward function for Maze Env:

return np.exp(-np.linalg.norm(desired_goal - achieved_goal))

The agent seems to prefer sitting the ball as close as possible to the goal without touching it after optimisation.

This makes sense given there is no bonus for reaching the reward and the reward is positive for all time steps.

Why is the dense reward formulated this way?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions