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To see all available qualifiers, see our documentation.
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For a more detailed explanation of the operations, see Minecraft Wiki
Example:
"Effects": [ { "Effect Type": "Attribute", "Attribute Name": "generic.attackDamage", "Modifier Amount": "[2 : 3] int", "Modifier Operation": 0, "Equipment Slot Type": "HAND" } ]
Note: Some attribute effects will only apply during attacks.