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[ENHANCEMENT] VRAM (GPU) Caching for Desktop targets #6051
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Otherwise, this PR is great. My internal representation required replacing every instance of As mentioned on the other PR, you should definitely try to contribute this to the mainstream OpenFL. Do note however that you should probably make |
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Code looks good but I do think that we should do extensive testing on this on all platforms. This will delay the feature to the Week 8 update.
You can add a description that says "Not recommended for low-end graphics cards."? |
allowGPU -> allowUncompressedTextures + new argument for funkin.Assets.getBitmapData func Co-Authored-By: Mihai Alexandru <[email protected]>
Linked Issues
#4030 and other, idunno
Description
Adds ability to load graphics into vram on desktop targets. (since web is funny and mobile works pretty good with compression)
Also requiers FunkinCrew/openfl#5 to be merged.