Remove recursively calling goto when nextState not found and return false when state not found#7
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HDykins wants to merge 1 commit into
Open
Remove recursively calling goto when nextState not found and return false when state not found#7HDykins wants to merge 1 commit into
HDykins wants to merge 1 commit into
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…alse when state not found
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I was writing the readme and i couldn't find a reason to include this part? Why is goto calling itself if there are no animations, is it retrying to run the function?
Also think it makes sense to return false rather than true if nextState doesn't exist