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Looks like this was incorrectly set from the start. projectile.uuid set from @s UUID cannot work entities cannot have the same UUID. This most likely was meant to set the projectile.Owner (or .owner, in the case of tnt) as to attribute a projectile to the original player. This works for arrows but not for the ones this PR modifies (TNT, fireballs, and wind charges) as those are freshly spawned.

This should address #1037 where moderation tools were not able to log potential grief/pvp cases

@EpyonProjects EpyonProjects added the fix This fixes something that was wrong label Nov 10, 2025
@EpyonProjects EpyonProjects changed the base branch from master to update-1.21.9 November 13, 2025 22:23
@EpyonProjects EpyonProjects changed the base branch from update-1.21.9 to master November 14, 2025 00:01
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