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Cortex 10.6.0.0

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@murraystevenson murraystevenson released this 20 Aug 18:20
· 52 commits to RB-10.6 since this release

Improvements

  • RefCounted, RunTimeTyped : Inlined constructor and destructor.

Fixes

  • USDScene :
    • Fixed writing of shutter values from cameras without a shutter parameter. The shutter:open and shutter:close attributes are now omitted instead of being written with Cortex's default -0.5, 0.5 shutter values.
    • Fixed reading of shutter values from cameras without shutter:open and shutter:close attributes. The shutter parameter is now omitted instead of being created with USD's default 0, 0 shutter values.
  • CurvesPrimitiveEvaluator : Fixed error in Result::vTangent() function causing tangent to point in opposite direction for curves with Linear interpolation.

Breaking Changes

  • Renderable : Removed render() method.
  • CoordinateSystem : Removed transform.
  • Font : Removed meshGroup() method.
  • Options, Group, Transform, MatrixTransform, MatrixMotionTransform, AttributeState, Light, MotionPrimitive : Removed.
  • CurveExtrudeOp, IDXReader : Removed.
  • PreWorldRenderable, StateRenderable : Removed. All derived classes now derive directly from Renderable.
  • Renderer, AttributeBlock, EditBlock, MotionBlock, TransformBlock, WorldBlock : Removed.
  • IECoreHoudini : Removed.
  • IECoreMaya : Removed.
  • IECoreNuke : Removed.
  • Removed support for IECORE_RTLD_GLOBAL environment variable.
  • SmoothSkinningData : Removed, along with all associated Ops and Parameters.