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Copy file name to clipboardExpand all lines: Changelog.txt
+19-2Lines changed: 19 additions & 2 deletions
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@@ -4074,10 +4074,27 @@ When setting a property like MORE to the a spell or skill defname, trying to rea
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17-11-2025, Nolok
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- Fixed: CAN_O_NOSLEEP was not considered/honored at server startup (Issue #1440).
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- Changed: Object timers are now saved in worldsave files as TIMERMS, to avoid ambiguity and reliance on git build number to determine if TIMER expressed a number in seconds or milliseconds.
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- Fixed: Chars not always going in sleeping state when appropriate (Issue #1249).
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- Changed: Object timers are now saved in worldsave files as TIMERMS, to avoid ambiguity and reliance on git build number to
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determine if TIMER expressed a number in seconds or milliseconds.
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- Changed: Added 5 seconds timeout to DNS hostname resolution at startup (avoid getting stuck when connectivity is enabled but not working).
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- Changed: CANMASK formatted in worldsave files as hexadecimal number, instead of decimal.
- Fixed: Items were always put into 'sleeping' ticking state when moved inside a container (Issue #1272).
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- Fixed: Failed assertion when a char speaks in a sector with a communication crystal and other items (Issue #1429).
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- Fixed: "Old VarDef value..." log message being shown while resyncing a file even if the VarDef (DEF) didn't change (Issue #1437).
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- Fixed: Str_To* methods (for string to number conversion) didn't correctly parse a single '0' if interpreting it as a hex number. This caused also 'mobtypes.txt' to not being parsed correctly.
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- Added: SERV.MAP.n.SECTOR.n returns 1 if the sector number is valid, 0 otherwise.
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- Added: Clear Console entry on taskbar icon of sphere console window on Windows OS (Issue - feature request #1516).
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4-12-2025, Nolok
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- Fixed: Malformed spell flags being returned via scripts.
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- Fixed: REGION ISEVENT didn't (always?) find REGIONTYPES.
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5-12-2025, Jhobean
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- Fixed: Full Tooltip now update each time you move an item manually (Issue #1500)
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- Fixed: On some situation when item was move or add on ground by script, decay flag and timer was not set. (Issue #1498)
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