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Game Project

An immersive exploration and crafting game developed in Unity.

Status: In Development

This project is currently under active development. Features and functionalities described below are subject to change as development progresses.

Module Descriptions

Main Menu Module

The Main Menu is the initial screen displayed to the player upon starting the game. It contains all the necessary options to begin, configure, and personalize the gaming experience.

Game Module

The core component where the player experiences the game. In this module, the player explores the world, collects materials and items to enhance skills and powers, and obtains better materials and items through laboratories. It includes events such as day and night cycles, rain, and ambient music.

Inventory and Fusion Module

This module allows players to store and create new objects. It serves as a tool for interacting with collected items, which provide PowerUps or special abilities.

HUD Module

The Heads-Up Display (HUD) is a graphical overlay that provides important information to the player in a visual and easily accessible manner during gameplay.

Pause Module

This module offers options to save the game, exit, and resume later.

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RPG Game NovaStar

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