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3D Headphone Model - Blender Project

Blender 3D License

A photorealistic 3D headphone model created in Blender - featuring detailed modeling, PBR texturing, studio lighting, and high-quality rendering.


Overview

This project showcases a fully modeled, textured, and rendered 3D headphone designed in Blender. The focus is on achieving photorealistic quality through precise mesh modeling, physically-based rendering (PBR) materials, and professional studio lighting setups.

Features

  • Detailed Modeling - Accurate headphone geometry with smooth topology
  • PBR Texturing - Realistic materials (plastic, leather, metal, mesh fabric)
  • Studio Lighting - Professional 3-point lighting setup for product visualization
  • High-Quality Renders - Production-ready output images
  • Clean Topology - Optimized mesh for smooth subdivision surfaces

Tools Used

Tool Version Purpose
Blender 3.x+ 3D modeling, texturing, rendering
Cycles - Physically-based ray tracing renderer

Getting Started

Prerequisites

How to Open

# Clone the repository
git clone https://github.com/KHALEDNOAMAN/Headphone_Blender.git

# Open the .blend file in Blender
blender Headphone_Blender/*.blend

Rendering

  1. Open the .blend file in Blender
  2. Go to Render Properties panel
  3. Select Cycles as the render engine
  4. Press F12 to render the scene

Project Structure

Headphone_Blender/
├── *.blend          # Main Blender project file
├── textures/        # PBR texture maps (if applicable)
├── renders/         # Final rendered images
└── README.md

License

This project is licensed under the MIT License.

Author

Khaled Noaman - Computer Engineering Student & 3D Artist

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Photorealistic 3D headphone model with PBR texturing and Cycles rendering in Blender

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