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MCME-PVP

PVP for MCME

This project is once again in development!

Bug fixes

  • Team Conquest - apparently it's bugged, but I don't know what specifically
  • Rinbgearer - RB's glowstone helmet stays on during invisibility

To be implemented

  • /pvp help - guide for setting up maps and starting games
  • Keep track of sessions for players so they can be reassigned to the same team on rejoin
  • /pvp assign <player> <team> to assign a player to a certain team in a running game
  • pipe smoke texture
  • xxxEvent point to get events on maps (look wether to hardcode or not)

Code improvements

  • Simplify the command files so they're easier to read
  • Tests? This might be a bit ambitious

New Features

  • UI for map creation and editing (with showing spawns)
  • Teleportation to maps
  • Brigadier command parser
  • An actual queue for PVP
  • An updated permission system
  • A death run gamemode

Needed commands for wrapper:

Shell: mv plugins\update\MCME-Events-0.1.jar plugins\MCME-Events-0.1.jar

MSDOS: MOVE /y plugins\update\MCME-Events-0.1.jar plugins\MCME-Events-0.1.jar

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PvP plugin for MCME network.

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