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WHM Chunky
Marcus Kertesz edited this page Feb 27, 2022
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Warhammer Model files
- FBIF-Chunk
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RSGM-Chunk
- ANIM-Chunk (List)
- CAMS-Chunk
- MARK-Chunk
- MSGR-Chunk
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SHDR-Chunk (List)
- SHDR-INFO-Chunk
- CHAN-Chunk (LIST)
- SKEL-Chunk (Optional)
- SSHR-Chunk (List)
- TXTR-Chunk (List)
A single mesh is stored in each MSLC-Chunk, see that page for more information.
Bones for the mesh are stored in the SKEL-Chunk, if it is present.
CAMS-Chunk likely contains camera information for models used in cutscenes. MARK-Chunk seems to contain keywords which could be used for particle systems or other FX. SSHR-Chunk contains texture paths? TXTR-Chunk contain textures, but may not be present. Usually, mesh textures are fetched from WTP/RSH/RTX Chunkys.
List: The chunk can appear multiple times. Lists may be empty, implying the chunk is optional.
Optional: The chunk may not be present in the chunk.