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This repository was archived by the owner on Oct 10, 2023. It is now read-only.

WHM Chunky

Marcus Kertesz edited this page Feb 27, 2022 · 2 revisions

Warhammer Model files

Chunk Hierarchy

Key Information

A single mesh is stored in each MSLC-Chunk, see that page for more information.
Bones for the mesh are stored in the SKEL-Chunk, if it is present.

Other information

CAMS-Chunk likely contains camera information for models used in cutscenes. MARK-Chunk seems to contain keywords which could be used for particle systems or other FX. SSHR-Chunk contains texture paths? TXTR-Chunk contain textures, but may not be present. Usually, mesh textures are fetched from WTP/RSH/RTX Chunkys.

Keywords Used

List: The chunk can appear multiple times. Lists may be empty, implying the chunk is optional.
Optional: The chunk may not be present in the chunk.

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