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Wall Bricks Tech Notes
Sergey Solokhin edited this page Oct 23, 2017
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The only way out to plot the animation is to do a hard plot (manual frame by frame transformation assignment and directly keyed) From what I see, the problem comes some how from the rotation animation node. If I take off usage of animation node recording in the wall brick constraint, everything goes well. If I use rotation animation node, plot operation records rotation as some Nan value and object simply disappear.
When I load a scene with lots of instances, they are disappear. To show them, I find a way to make an empty deformer constraint and just bind models. That helps, but the real reason of that situation I don’t understand. Perhaps it’s a mobu bug.