This project integrates the SuperShader system with Maestro for workflow orchestration and automation.
SuperShader is a comprehensive shader management and optimization system. With Maestro integration, we can orchestrate complex workflows for shader compilation, optimization, testing, and deployment.
This project uses Maestro for tracking development work and orchestrating workflows:
- Tracks: Major areas of work (e.g., CLI development, shader processing, performance optimization)
- Phases: Stages within each track (e.g., basic features, advanced features)
- Tasks: Individual units of work
Current tracks:
- SuperShader CLI Development
- Shader Processing Pipeline
- Performance Optimization
runbooks/- High-level orchestration scripts defining complete workflowsworkflows/- Reusable workflow componentstracks/- Logical groupings of related phases and tasks (for reference)shaders/- Shader source filesoutput/- Compiled and optimized shader outputslogs/- Execution logs and performance metricsmaestro_config.json- Configuration for Maestro orchestrationsupershader_cli.py- Main CLI entry point.maestro/- Maestro project metadata and tracking information
After cloning the repository, initialize Maestro:
maestro init
maestro repo resolve# List all tracks
maestro track list
# Add a new track
maestro track add "New Feature Track"
# Add a phase to a track
maestro phase add --track <track-id> "Phase Name"
# Add a task to a phase
maestro task add --phase <phase-id> "Task Description"
# List all tasks
maestro task list
# Mark a task as complete
maestro task <task-id> complete- Shader compilation
- Syntax validation
- Basic optimization
- Testing framework
- Performance analysis
- Advanced optimization techniques
- Cross-platform compatibility validation
- Integration capabilities
# Initialize the project structure
mkdir -p shaders output logs
# Run basic CLI workflow
python supershader_cli.py basic --shader path/to/shader.vert
# Run advanced CLI workflow
python supershader_cli.py advanced --shader path/to/shader.frag
# Compile a specific shader
python supershader_cli.py compile --shader path/to/shader.vert
# Validate a shader
python supershader_cli.py validate --shader path/to/shader.frag
# Optimize a shader
python supershader_cli.py optimize --shader path/to/shader.vert
# Profile performance
python supershader_cli.py profile --shader path/to/shader.vert
# Test a shader (includes validation and compilation)
python supershader_cli.py test --shader path/to/shader.fragRun the comprehensive test suite:
./test_supershader_updated.shThis script will:
- Create test shaders in the
shaders/directory - Run validation, compilation, and profiling on the test shaders
- Execute basic and advanced workflows
- Demonstrate all available functionality
This setup allows seamless integration with:
- Build systems
- CI/CD pipelines
- Performance profiling tools
- Cross-platform validation tools
SUPER_SHADER_DOCS.md- Comprehensive project documentationMAESTRO_TASKS.md- Maestro tracking and task management guideNEXT_STEPS.md- Overview of implemented features and future enhancements
To contribute to this project:
- Fork the repository
- Create a feature branch
- Make your changes
- Update documentation as needed
- Submit a pull request
For major changes, please open an issue first to discuss what you would like to change.
See the LICENSE file for licensing information.